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Far Cry Primal per PlayStation 4 e Xbox One si aggiorna

di Daniele Caluri Pubblicato il 15 marzo 2016 17:49

Arriva il secondo aggiornamento per la versione PlayStation 4 e Xbox One di Far Cry Primal, che va a risolvere diversi problemi ed aggiungere alcune piccole ma interessanti funzioni.

Tra le opzioni aggiunte, possiamo trovare la possibilità di disattivare completamente l'HUD e modificare la visualizzazione della mini-mappa, oltre a questo la patch migliora le performance del gioco rendendo il gameplay più fluido, migliorato il sistema di illuminazione e l'intelligenza artificale in-game.

L'aggiornamento ha una dimensione di 577MB per la versione PlayStation 4 mentre 570MB per la versione Xbox One.

Ecco il changelog completo in inglese:


    • Improved performance and stability
    • Fixed low occurrence specific crashes

    • Improved the overall difficulty of a mission
    • Fixed an edge case issue where the XP is not updated
    • Fixed issue where the kills from companion animals does not update under specific condition
    • Fixed a bug where a weapon switched automatically when using the speed boost
    • Fixed a rare issue where the player is vulnerable when trying to heal
    • Fixed a low occurrence issue where the player is unable to loot
    • Fixed an issue where the player can be teleport outside the mission zone when riding any animals
    • Fixed issues with Hardsave not functional if the user performs specific action
    • Fixed a trophy update issue when taming one of the beasts
    • Fixed a player’s movement issue when capturing an outpost
    • Fixed a 2 seconds freeze when player pauses the game during few specific animations
    • Fixed a waterfall effect issue during a cinematic
    • Fixed an edge case issue where the player cannot pet smaller companions
    • Fixed an issue where the “heal beast” and “ride” actions does not always work on sloping terrain
    • Fixed a blood trail visual issue when using the hunting vision

    • Fixed some lighting issues in specific areas

    • Improved the AI navigation in a specific outpost
    • Fixed low occurrence navigation issues with the companions
    • Fixed some edge case animation issues with animals and companions

    • Fixed Missions and Activities blockers when performing specific actions
    • Fixed few spawning issues with the players and specific animals
    • Fixed an issue where the player can complete one of the mission twice
    • Fixed issues where the player can’t climb a vine when performing certain actions
    • Fixed edge case issues where the player can remain stuck if he interacts with stones and plants
    • Fixed an issue where the player is unable to fast travel
    • Fixed objective issues when performing specific actions
    • Fixed edge cases navigation issues in the World

    • Added an option to not show enemies in the minimap
    • Added a button to disable the HUD option
    • Added new tutorial page to match description and picture
    • Fixed an issue where a button is misplaced in the reward stash
    • Fixed some displaying issues with the HUD and the World Map
    • Fixed an issue where a fail prompt does not appear under specific conditions
    • Fixed an issue where the XP prompt remains present on the HUD
    • Fixed icons issues in specific activities
    • Fixed few minor issues where a waypoint is not displayed properly
    • Fixed an issue where the outpost counter does not update
    • Added a visual guideline for one of the achievements

    • Fixed a sound issue with burning fire during the playgo
    • Added a missing SFX during a specific Quick Time Event attack
    • Added a missing Audio line during a cinematic

    • Fixed issues when subtitles go past menu borders in some languages
    • Fixed an issue where collectibles text can be overlapped by an event notification
    • Added missing subtitles when skipping a cinematic
    • Fixed incorrect messages appearing on screen after specific actions

  • PS4 : 577MB
  • XBONE : 570MB

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